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https://github.com/ElvishArtisan/rivendell.git
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* Added an 'RDDialog' class. * Added an 'RDWidget' class. * Refactored rdadmin(1) to use 'RDDialog' and 'RDWidget' base classes.
86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
// help_audios.cpp
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//
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// Display help for audio ports (edit_audios.*)
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//
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// (C) Copyright 2006-2019 Fred Gleason <fredg@paravelsystems.com>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public
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// License along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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#include <qpushbutton.h>
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#include "help_audios.h"
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HelpAudioPorts::HelpAudioPorts(QWidget *parent)
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: RDDialog(parent)
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{
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setModal(true);
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//
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// Fix the Window Size
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//
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setMinimumSize(sizeHint());
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setMaximumSize(sizeHint());
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setWindowTitle("RDAdmin - "+tr("Audio Ports Help"));
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// Help Text
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help_edit=new Q3TextEdit(this,"help_edit");
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help_edit->
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setGeometry(10,10,sizeHint().width()-20,sizeHint().height()-80);
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help_edit->setTextFormat(Qt::RichText);
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help_edit->setReadOnly(true);
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// FIXME: add context sensitive help for other options on the Audio Port screen.
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help_edit->setText(tr("Mode - short for Channel Mode, configures the Left and Right behaviour when recording.<BR>\
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Behaviour varies depending on the number of channels to record as summarized in the table below:<BR>\
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<TABLE>\
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<TR> <TH>Channels</TH> <TH>Mode</TH> <TH>Effect</TH> </TR>\
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<TR> <TD>Mono</TD> <TD>Normal</TD> <TD>L+R sum to mono</TD> </TR>\
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<TR> <TD>Mono</TD> <TD>Swap</TD> <TD>R+L sum to mono (same result as Normal)</TD> </TR>\
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<TR> <TD>Mono</TD> <TD>Qt::DockLeft only</TD> <TD>L -> mono</TD> </TR>\
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<TR> <TD>Mono</TD> <TD>Qt::DockRight only</TD> <TD>R -> mono</TD> </TR>\
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<TR> <TD>Stereo</TD> <TD>Normal</TD> <TD>Stereo</TD> </TR>\
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<TR> <TD>Stereo</TD> <TD>Swap</TD> <TD>Swapped stereo</TD> </TR>\
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<TR> <TD>Stereo</TD> <TD>Qt::DockLeft only</TD> <TD>L -> to L channel only, R channel is silent</TD> </TR>\
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<TR> <TD>Stereo</TD> <TD>Qt::DockRight only</TD> <TD>R -> to R channel only, L channel is silent</TD> </TR>\
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</TABLE>"));
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//
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// Close Button
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//
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QPushButton *button=new QPushButton(this);
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button->setGeometry(sizeHint().width()-90,sizeHint().height()-60,80,50);
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button->setFont(buttonFont());
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button->setText(tr("&Close"));
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connect(button,SIGNAL(clicked()),this,SLOT(closeData()));
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}
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QSize HelpAudioPorts::sizeHint() const
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{
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return QSize(600,400);
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}
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QSizePolicy HelpAudioPorts::sizePolicy() const
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{
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return QSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
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}
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void HelpAudioPorts::closeData()
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{
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done(0);
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}
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