Rivendellaudio/rdadmin/help_audios.cpp
Fred Gleason f18dacf408 2019-10-01 Fred Gleason <fredg@paravelsystems.com>
* Added an 'RDDialog' class.
	* Added an 'RDWidget' class.
	* Refactored rdadmin(1) to use 'RDDialog' and 'RDWidget' base
	classes.
2019-10-01 11:17:23 -04:00

86 lines
2.8 KiB
C++

// help_audios.cpp
//
// Display help for audio ports (edit_audios.*)
//
// (C) Copyright 2006-2019 Fred Gleason <fredg@paravelsystems.com>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#include <qpushbutton.h>
#include "help_audios.h"
HelpAudioPorts::HelpAudioPorts(QWidget *parent)
: RDDialog(parent)
{
setModal(true);
//
// Fix the Window Size
//
setMinimumSize(sizeHint());
setMaximumSize(sizeHint());
setWindowTitle("RDAdmin - "+tr("Audio Ports Help"));
// Help Text
help_edit=new Q3TextEdit(this,"help_edit");
help_edit->
setGeometry(10,10,sizeHint().width()-20,sizeHint().height()-80);
help_edit->setTextFormat(Qt::RichText);
help_edit->setReadOnly(true);
// FIXME: add context sensitive help for other options on the Audio Port screen.
help_edit->setText(tr("Mode - short for Channel Mode, configures the Left and Right behaviour when recording.<BR>\
Behaviour varies depending on the number of channels to record as summarized in the table below:<BR>\
<TABLE>\
<TR> <TH>Channels</TH> <TH>Mode</TH> <TH>Effect</TH> </TR>\
<TR> <TD>Mono</TD> <TD>Normal</TD> <TD>L+R sum to mono</TD> </TR>\
<TR> <TD>Mono</TD> <TD>Swap</TD> <TD>R+L sum to mono (same result as Normal)</TD> </TR>\
<TR> <TD>Mono</TD> <TD>Qt::DockLeft only</TD> <TD>L -> mono</TD> </TR>\
<TR> <TD>Mono</TD> <TD>Qt::DockRight only</TD> <TD>R -> mono</TD> </TR>\
<TR> <TD>Stereo</TD> <TD>Normal</TD> <TD>Stereo</TD> </TR>\
<TR> <TD>Stereo</TD> <TD>Swap</TD> <TD>Swapped stereo</TD> </TR>\
<TR> <TD>Stereo</TD> <TD>Qt::DockLeft only</TD> <TD>L -> to L channel only, R channel is silent</TD> </TR>\
<TR> <TD>Stereo</TD> <TD>Qt::DockRight only</TD> <TD>R -> to R channel only, L channel is silent</TD> </TR>\
</TABLE>"));
//
// Close Button
//
QPushButton *button=new QPushButton(this);
button->setGeometry(sizeHint().width()-90,sizeHint().height()-60,80,50);
button->setFont(buttonFont());
button->setText(tr("&Close"));
connect(button,SIGNAL(clicked()),this,SLOT(closeData()));
}
QSize HelpAudioPorts::sizeHint() const
{
return QSize(600,400);
}
QSizePolicy HelpAudioPorts::sizePolicy() const
{
return QSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
}
void HelpAudioPorts::closeData()
{
done(0);
}