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* Fixed regressions in the CAE subsystem that broke play-out positing and active output port reporting. Signed-off-by: Fred Gleason <fredg@paravelsystems.com>
125 lines
2.4 KiB
C++
125 lines
2.4 KiB
C++
// playsession.cpp
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//
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// Playout session class for caed(8)
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//
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// (C) Copyright 2023 Fred Gleason <fredg@paravelsystems.com>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public
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// License along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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#include "playsession.h"
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PlaySession::PlaySession(int sock,unsigned serial,unsigned cardnum,
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unsigned portnum,unsigned streamnum)
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{
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d_socket_descriptor=sock;
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d_serial_number=serial;
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d_card_number=cardnum;
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d_port_number=portnum;
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d_stream_number=streamnum;
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d_length=0;
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d_speed=100000;
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}
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PlaySession::PlaySession(uint64_t phandle,unsigned cardnum,unsigned portnum,
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unsigned streamnum)
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{
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d_socket_descriptor=PlaySession::socketDescriptor(phandle);
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d_serial_number=PlaySession::serialNumber(phandle);
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d_card_number=cardnum;
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d_port_number=portnum;
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d_stream_number=streamnum;
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d_length=0;
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d_speed=100000;
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}
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uint64_t PlaySession::handle() const
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{
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return PlaySession::makeHandle(d_socket_descriptor,d_serial_number);
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}
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int PlaySession::socketDescriptor() const
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{
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return d_socket_descriptor;
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}
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unsigned PlaySession::serialNumber() const
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{
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return d_serial_number;
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}
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unsigned PlaySession::cardNumber() const
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{
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return d_card_number;
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}
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unsigned PlaySession::portNumber() const
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{
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return d_port_number;
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}
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unsigned PlaySession::streamNumber() const
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{
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return d_stream_number;
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}
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unsigned PlaySession::length() const
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{
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return d_length;
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}
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void PlaySession::setLength(unsigned msec)
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{
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d_length=msec;
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}
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unsigned PlaySession::speed() const
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{
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return d_speed;
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}
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void PlaySession::setSpeed(unsigned ratio)
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{
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d_speed=ratio;
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}
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uint64_t PlaySession::makeHandle(int fd,unsigned serial)
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{
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return (((uint64_t)fd)<<32)|(0xffffffff&serial);
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}
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int PlaySession::socketDescriptor(uint64_t phandle)
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{
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return phandle>>32;
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}
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unsigned PlaySession::serialNumber(uint64_t phandle)
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{
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return 0xffffffff&phandle;
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}
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