// event_player.h // // A player class for Deck Events // // (C) Copyright 2016 Fred Gleason // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public // License along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // #ifndef EVENT_PLAYER_H #define EVENT_PLAYER_H #include #include #include #include #include class EventPlayer : public QObject { Q_OBJECT; public: EventPlayer(RDStation *station,int chan,QObject *parent=0); void load(const QString &cutname); void start(int start_ptr); void stop(); signals: void runCart(int chan,int number,unsigned cartnum); private slots: void timeoutData(); private: std::vector event_deck_events; std::vector event_numbers; std::vector event_points; int event_current_event; int event_start_point; QTime event_start_time; QTimer *event_timer; RDStation *event_station; int event_channel; }; #endif // EVENT_PLAYER_H