// socket.cpp // // The Core Audio Engine component of Rivendell // // (C) Copyright 2002,2016 Fred Gleason // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public // License along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // #include #include #include #include #include #include #include #include #include #include #include CaeSocket::CaeSocket(Q_UINT16 port,int backlog,QObject *parent, const char *name) : QServerSocket(port,0,parent,name) { } CaeSocket::CaeSocket(const QHostAddress &address,Q_UINT16 port,int backlog, QObject *parent,const char *name) : QServerSocket(address,port,0,parent,name) { } void CaeSocket::newConnection(int fd) { emit connection(fd); }